Suleiman Admin
Posts : 36 Experience : 29621 Reputation : 0 Join date : 2011-08-08 Age : 25 Location : 2Fort, New Mexico, Mann's Land
| Subject: Superhero/villain store Mon Aug 08, 2011 7:42 pm | |
| Same as general store.
-2k: Quest/mission. Tell us what your idea of it is and if we approve of it we will take the experience and you can then go whenever you want. Examples include defeating a chemical problem and cleaning up the city for a hero to helping a monster destroy Kansas as a villain. -3k: New hero/villain slot -7k: Switch sides. This means a villain can become a hero or a hero become a villain. You must have a reason for why they changed sides, and must tell us the reason. You may not say "He got bored of hero life" or "She wanted to see how hard it is to be a hero." You need a good reason, like "The world started to forsake him, so he became evil" or "She found what she was looking for from her childhood and decided there was no need to be evil anymore." -14k: Iconic power. Have you ever wanted Joker's confetti bombs, or Superman's heat vision? Tell us what power you want from what hero or villain, and we will probably let you have it, unless it's something against the rules. -25k: Your own private lair. Wether you want an evil lab in the sewers or a tower to watch over the city, you can have it once you pay.
We may add items at any point of time when we want to. | |
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